NPR had a show in 2008 about a simulator that you could use to try your hand at balancing the Federal Budget. I had a link to it on here, because I think it's a great idea, and a great way to learn how our tax dollars were spent.
Plus it was a game, and a fun one!
It seems Budget Hero was retired in August 2014,
I found another, but it's not the same. Probably more detailed, but the world has gotten more complex, so I guess it makes sense.
Stabilize the Debt: An Online Exercise in Hard Choices
Tuesday, May 2, 2017
Wednesday, January 25, 2017
Why the Gap Between Worker Pay and Productivity Is So Problematic - The Atlantic
Why the Gap Between Worker Pay and Productivity Is So Problematic - The Atlantic:
'via Blog this'
I just learned this is the case. It kind of made sense, since I was living it, but we still liked to think life was improving.
http://www.theatlantic.com/business/archive/2015/02/why-the-gap-between-worker-pay-and-productivity-is-so-problematic/385931/
by GILLIAN B. WHITE on
But wage stagnation isn't just a problem borne of the financial crisis. When you look at the relationship between worker wages and worker productivity, there's a significant and, many believe, problematic, gap that has arisen in the past several decades. Though productivity (defined as the output of goods and services per hours worked) grew by about 74 percent between 1973 and 2013, compensation for workers grew at a much slower rate of only 9 percent during the same time period, according to data from the Economic Policy Institute.
I spoke with Jan W. Rivkin, an economist and senior-associate dean for research at Harvard Business School who studies labor markets and U.S. competitiveness, in order to learn more about the history of the gap, and what it means for workers and the broader economy. The interview that follows has been lightly edited and condensed for clarity.
White: For instance?
Rivkin: It weakened the connections between companies and their communities. Those connections had led companies to invest in the commons, so corporate investment in the commons starts to decline around that period. Second, it put intense pressure on the middle class, which found itself competing for jobs with hundreds of millions of skilled, ambitious workers around the world—so this is the point at which we see the divergence between productivity growth and median-wage growth.
A third consequence occurred at the other end of the skills spectrum. For those who had unique skills, this became a golden age because now those individuals were able to sell their talents around the world, amplified by technology. So this is when we see inequality begin to soar.
White: This gap, like lots of other forms of inequality seems to bear down on the middle class—why do you think that is?
Rivkin: We could have doubled down on making the middle class so capable that it could compete with anyone, but I think instead, what we did collectively is we made a series of unsustainable promises to maintain the illusion of prosperity. Promises like let's extend credit to the middle class so that people can consume—especially houses; promises like the government will increasingly cover your healthcare costs in retirement; promises like the government will directly employ you. You then take those promises, couple them with a nasty recession and two wars and you wind up with a government that is physically hobbled and politically divided. So from government and from business you've got a systematic underinvestment in those shared resources that we need for the middle class to thrive.
White: You’ve said before, this isn’t just a middle-class issue, it impacts everyone and has ramifications for the economy as a whole. So how does this issue stretch beyond middle-class workers?
Rivkin: The divergence that I described is not just a problem for the middle class, it's a problem for all of society. Without a strong middle class we see weak consumption. With unhappy workers we have a less productive set of people for business to hire. If we're only tapping the creativity and potential of a small fraction of our population that can't be good for society. If working, middle-class Americans are not thriving, eventually they become anti-business voters. So this should be a concern for the 1 percent not only ethically, but economically.
White: Is there a way to rectify the situation, to close the gap or at least create better outcomes for workers?
Rivkin: There are some forces at work that are unstoppable and we probably wouldn’t want to stop them even if we could. Forces of globalization, technological change—those genies are out of the bottle. But there are other parts of they dynamic that are purely choice. The damage done by underinvestment is a Self-Inflicted Wound.
We need a movement toward cross-sector collaboration for rebuilding the commons and for sharing prosperity. We're seeing multiple examples of businesses that have realized that it’s in their interest to make sure that their workers are well educated, are skilled, that their supply networks are healthy, that the infrastructure in the cities where they operate is strong.
Investing in the commons should not be a substitute for raising wages, but wages are determined in a competitive market. It's impossible, for a company to justify paying an employee more if that employee hasn't been appropriately productive for the company. I think that business leaders just need to recognize that companies can't thrive for long if their communities are struggling.
White: Do you think that actual changes in business and policies that could help the situation are feasible in this environment?
Rivkin: It is a tricky moment. I really see us at a crossroads with two pathways. The current path is one where federal policy makers squabble for partisan gains, delay tough choices, and make America a less attractive place to compete. Business leaders pursue their narrow short-term interest and free ride off each other's investments—the business environment deteriorates, businesses leave America, the government enacts anti-business policies, companies reduce their U.S. activities further, and distrust deepens.
'via Blog this'
I just learned this is the case. It kind of made sense, since I was living it, but we still liked to think life was improving.
http://www.theatlantic.com/business/archive/2015/02/why-the-gap-between-worker-pay-and-productivity-is-so-problematic/385931/
by GILLIAN B. WHITE on
One of the most frustrating parts of the sluggish recovery has been paltry wage gains for most workers. The stock market may be booming, corporate profits increasing, and home values rising, but middle and lower-class workers often don't truly feel the benefit of such improvements unless wages rise.
But wage stagnation isn't just a problem borne of the financial crisis. When you look at the relationship between worker wages and worker productivity, there's a significant and, many believe, problematic, gap that has arisen in the past several decades. Though productivity (defined as the output of goods and services per hours worked) grew by about 74 percent between 1973 and 2013, compensation for workers grew at a much slower rate of only 9 percent during the same time period, according to data from the Economic Policy Institute.
Gillian White: So how long has the gap between wages and worker productivity persisted, and what does it mean for workers, other than the fact that they aren't seeing significant wage gains?
Jan Rivkin: From the end of WWII until the 1970s productivity in the U.S. and median wages grew in lockstep. But from the late 1970s until today we've seen a divergence, with productivity growing faster than wages. The divergence indicates that companies and the people who own and run them are doing much better than the people who work at the companies.
If the U.S. economy was healthy and competitive, we'd see firms able to do two things: win in the global marketplace and lift the living standards of the average American. Large businesses and the people who run them, and invest in them, are thriving but working and middle-class Americans are struggling—as are many small businesses.
White: Some say that the decrease of collective bargaining has played a role in creating the gap, how true do you think that is?
Rivkin: There are a number of causes, one is the underlying shift in technology and globalization. Another is systematic underinvestment in the commons, which is a set of shared resources that every business needs in order to be productive: an educated populace, pools of skilled labor, a vibrant network of suppliers, strong infrastructure, basic R&D and so on. A third is shifts in institutions and politics and bargaining power, which is embodied in the decline in collective bargaining and the weakening of labor unions. There's no question that that is part of the story. How large a part? I don't think anyone has a well-informed perspective.
White: Ok, so let’s talk more about some of the principal reasons this gap developed and then started to widen.
Rivkin: Starting in the 1980s changes in geopolitics and technology opened the world for business. It became possible to do business from anywhere and to automate an increasing array of activities. Globalization and technological change brought great benefits to the U.S. economy, but it had a few other consequences.
Rivkin: It weakened the connections between companies and their communities. Those connections had led companies to invest in the commons, so corporate investment in the commons starts to decline around that period. Second, it put intense pressure on the middle class, which found itself competing for jobs with hundreds of millions of skilled, ambitious workers around the world—so this is the point at which we see the divergence between productivity growth and median-wage growth.
A third consequence occurred at the other end of the skills spectrum. For those who had unique skills, this became a golden age because now those individuals were able to sell their talents around the world, amplified by technology. So this is when we see inequality begin to soar.
White: This gap, like lots of other forms of inequality seems to bear down on the middle class—why do you think that is?
Rivkin: We could have doubled down on making the middle class so capable that it could compete with anyone, but I think instead, what we did collectively is we made a series of unsustainable promises to maintain the illusion of prosperity. Promises like let's extend credit to the middle class so that people can consume—especially houses; promises like the government will increasingly cover your healthcare costs in retirement; promises like the government will directly employ you. You then take those promises, couple them with a nasty recession and two wars and you wind up with a government that is physically hobbled and politically divided. So from government and from business you've got a systematic underinvestment in those shared resources that we need for the middle class to thrive.
White: You’ve said before, this isn’t just a middle-class issue, it impacts everyone and has ramifications for the economy as a whole. So how does this issue stretch beyond middle-class workers?
Rivkin: The divergence that I described is not just a problem for the middle class, it's a problem for all of society. Without a strong middle class we see weak consumption. With unhappy workers we have a less productive set of people for business to hire. If we're only tapping the creativity and potential of a small fraction of our population that can't be good for society. If working, middle-class Americans are not thriving, eventually they become anti-business voters. So this should be a concern for the 1 percent not only ethically, but economically.
White: Is there a way to rectify the situation, to close the gap or at least create better outcomes for workers?
Rivkin: There are some forces at work that are unstoppable and we probably wouldn’t want to stop them even if we could. Forces of globalization, technological change—those genies are out of the bottle. But there are other parts of they dynamic that are purely choice. The damage done by underinvestment is a Self-Inflicted Wound.
We need a movement toward cross-sector collaboration for rebuilding the commons and for sharing prosperity. We're seeing multiple examples of businesses that have realized that it’s in their interest to make sure that their workers are well educated, are skilled, that their supply networks are healthy, that the infrastructure in the cities where they operate is strong.
Investing in the commons should not be a substitute for raising wages, but wages are determined in a competitive market. It's impossible, for a company to justify paying an employee more if that employee hasn't been appropriately productive for the company. I think that business leaders just need to recognize that companies can't thrive for long if their communities are struggling.
White: Do you think that actual changes in business and policies that could help the situation are feasible in this environment?
Rivkin: It is a tricky moment. I really see us at a crossroads with two pathways. The current path is one where federal policy makers squabble for partisan gains, delay tough choices, and make America a less attractive place to compete. Business leaders pursue their narrow short-term interest and free ride off each other's investments—the business environment deteriorates, businesses leave America, the government enacts anti-business policies, companies reduce their U.S. activities further, and distrust deepens.
Thursday, January 12, 2017
New Upcoming Construction at 1604 & Bulverde
From the San Antonio Business Journal-
http://www.bizjournals.com/sanantonio/news/2017/01/11/san-antonio-developer-closes-on-11-acres.html
http://www.bizjournals.com/sanantonio/news/2017/01/11/san-antonio-developer-closes-on-11-acres.html
Local multifamily developer closes on 11 acres, across from future H-E-B
By Katie Burke
ReporterSan Antonio Business Journal
The construction pipeline in Northeast San Antonio is getting a new 330-unit multifamily development now that a local developer has snapped up portion of a 104-acre mixed-use development.
The NRP Group is adding another set of apartment plans on its plate after closing on 11.3 acres at Fulcrum Development's Bulverde Marketplace, a project at the Bulverde Road and Loop 1604 intersection. Fulcrum operated under the BMP 1604 Developers Ltd. name in the sale, the deed for which was filed at the end of last year.
San Antonio-based Fulcrum now adds NRP to a list of high-profile retailers it has brought to the bustling intersection, including H-E-B.
Fulcrum Development Associate Benjamin Dreszer said the grocer will anchor the mixed-use development, which will ultimately span more than 350,000 square feet of gross leasable area. NRP's plans to deliver 330 of what Dreszer called "urban-style apartment units" will be adjacent to a future group of retail buildings. Dreszer added that all of the buildings at Bulverde Marketplace will be pedestrian-linked to give apartment residents the chance to "shop and eat without having to use a car." He declined to comment on the grocer's plans to also develop its second San Antonio-area convenience store, which I reported on earlier this week.
H-E-B will break ground on the new $12.68 million location soon. Fulcrum is installing the utilities and infrastructure to serve the grocer and future retail development around the corridor, which has been serviced by the public-private partnership between the local developer and the city of San Antonio to build a major thoroughfare extension for Bulverde Road.
NRP did not immediately respond to requests for further details on the Bulverde complex, but an associate confirmed the developer's involvement in the mixed entertainment, grocery, restaurant and office project. The deal is another addition to NRP's projects around the city, which include plans at the Lone Star Brewery redevelopment, the downtown Hemisfair Park, a handful throughout South and East San Antonio, as well as one along Wurzbach Parkway.
The sale price of the deal between NRP and Fulcrum was not disclosed.
Monday, January 9, 2017
When teens lie (because they all do!) | Parenting
When teens lie (because they all do!) | Parenting:
'via Blog this'
From www.greatschools.org in the Parenting section.

“Nelly, where are you going?” asks her mother one Saturday night, as her 16-year-old daughter scampers out the front door in a low-cut shirt and miniskirt.
It’s the paradox of parenting teenagers: their job is to develop the decision-making skills they’ll need to become responsible, autonomous adults. Our job is to give them enough freedom to practice those skills — but not so much freedom that they get themselves into serious trouble. We need to be able to trust them. But how reasonable is it to expect teens to be completely honest with their parents?
'via Blog this'
From www.greatschools.org in the Parenting section.
When teens lie (because they all do!)
Teenage lying is nearly universal — and developmentally appropriate. So how can you build a trusting relationship with your adolescent child?

“Nelly, where are you going?” asks her mother one Saturday night, as her 16-year-old daughter scampers out the front door in a low-cut shirt and miniskirt.
“Shannon and I are going to a movie, I forget the name. Then we’re gonna eat at the new whatchamacallit cafe and I’ll be back by 11 or 12. Don’t wait up!”
“Okay… but… but… but…
Nelly’s mom frowns suspiciously as her daughter disappears into the night. She wonders: Was my daughter’s last-minute outfit change related to the furious spasm of texts she just got? Did she really break up with Dragomir, the too-old and too-rude wrestler? Is my daughter being honest with me?
Interrogating her, she realizes, is useless. Every time she tries, Nelly avoids her questions. Or gets angry and yells, “Mom! It makes me so mad you don’t trust me!”
It’s the paradox of parenting teenagers: their job is to develop the decision-making skills they’ll need to become responsible, autonomous adults. Our job is to give them enough freedom to practice those skills — but not so much freedom that they get themselves into serious trouble. We need to be able to trust them. But how reasonable is it to expect teens to be completely honest with their parents?
Trustworthy teens
Teens are old enough to have a well-established sense of
right and wrong. And they value honesty — at least in the abstract. In the
Josephson Institute of Ethics 2012 survey of more than 23,000 high school
students around the country, more than 95 percent of teens said they believe
“lying is morally wrong.” And 86 percent agreed with the statement, “It’s not
worth it to lie or cheat because it hurts your character.” Like most
adults, teens find lying to be more acceptable when the motive is to be polite
or do good, less acceptable when the lies cause harm or self-gain.
So that’s the good news. But if you’ve ever grilled your teenager for coming
home after curfew, you’ve probably wondered if they’re telling you the whole
truth.
Dr. Nancy Darling, professor and chair of the psychology
department at Oberlin College, has researched teens and honesty for 20 years,
conducting studies in the U.S., Chile, the Philippines, Italy, and Uganda. Her
conclusion is that 98 percent of teenagers worldwide lie to their parents.
“Is that all?” My 16-year-old friend, Jesse, scoffs when
I tell him this stat. “I think 2 percent are lying.”
Teens lie, Darling says, about how they spend their
money, where they go with their friends, what they’re doing, who they’re
dating, and their alcohol and drug use.
If the topics teens lie about are fairly predictable, the reasons they do it
are also pretty easy to understand. According to Darling, the three reasons
teens lie are, “they think they will get in trouble, they think their parents
will be disappointed in them, and they think their parents will stop them from
doing something they want to do in the future.”
My insightful friend Jesse offers a fourth reason teens
may be reluctant to tell their parents everything: “We lie because we have this
craving for autonomy and independence. By bending the truth, even in small,
unimportant ways, we get to keep a morsel of information for ourselves. Every
lie we tell is something our parents don’t find out about our lives. We crave
that.”
My daughter Tallulah, also 16, agrees. “Kids lie,” she
admits, “because they don’t want their parents to know what they’re doing or
even thinking. Plus, parents always ask questions that kids don’t want to
answer.”
There’s an argument to be made that this is a normal,
healthy teen attitude. Dr. John Duffy, clinical psychologist and author of the
best-selling The Available Parent: Radical Optimism for Raising Teens
and Tweens, writes in an email, “Among the primary challenges of
adolescence is making your own decisions and establishing an identity separate
and apart from one’s parents…. More often than not, some degree of lying, or
fibbing at the least, typically takes place here. This is a part of the
‘rebellion’ that helps establish a personal point of view.”
Perhaps more worrisome than a teen who gently rebels,
Duffy suggests, is one who doesn’t. “I find that the teens that always ‘toe the
line’ are a bit quashed developmentally and somewhat overly dependent on their
parents, sometimes well into adulthood. As a clinician, I find myself relieved
when teens push the envelope a bit, knowing that the present difficulty will
likely result in a future strength.”
Nosy parents, private teens
Darling’s knowledge of teenagers includes at-home
experience: she’s the mother of two boys, including an 18-year-old. She has
advice for respecting teens’ natural desire for privacy and autonomy.
“You don’t want to be intrusive,” she explains. “If you
try to get into their personal business, they’ll push back, they won’t want to
tell you… they might lie. They’ll throw up barriers.”
I feel guilty. I am a nosy dad.
“How do I know,” I ask, “what is intrusive, and what’s
not?”
“I need to know if my son’s homework is done, but I don’t
need to read it and make sure it’s all correct. I don’t need to over-control
it,” she explains. “I need to know he went to school and was in class, but I
don’t need to know every person he talked to at lunch. I need to know he was at
his friend’s house, but I shouldn’t be asking about the content of his
conversations.”
If you want more details, Darling suggests, try asking
teens casual questions when they are doing a chore like the dishes. “They might
be happy to talk and talk because they are bored and it is more relaxing then.”
Tough love when teens lie
Darling and Duffy agree that while it’s normal for teens
to want to keep some details private, that doesn’t mean you should expect your
child to lie to you, nor should you ignore it if they do.
“If you think they are lying, you should raise your
eyebrows and say, ‘it’s undermining my trust in you, it’s undermining our
relationship.’ When they do tell you the truth, you should thank them. Don’t
punish them, otherwise next time they won’t tell you. Tell them, ‘I’m really
disappointed that you lied, but now I really appreciate that you told me the
truth’ and then move on,” Darling says.
They also agree that an honest, trusting relationship
with your teen is an attainable goal.
Teens are the most frank with their parents, Darling
says, when parents utilize two semi-opposing strategies. The first is to parent
with warmth and acceptance, so your teen doesn’t feel they will be harshly and
unjustly punished if they tell you something you aren’t going to like.
The second is to set clear rules — and enforce them
consistently. “Let them know that you regard it as your job as a parent to set
rules that are good for them in the legitimate domain of parental authority —
safety and school-related concerns,” says Darling. And trust them with the
decisions that are appropriate for their age and maturity level.
So, make it clear you expect total honesty from your teen
when it comes to activities that put their health, safety, and future at risk —
including drugs, alcohol, sex, driving, ignoring homework, ditching classes,
and other thrill-seeking adventures. And respect their personal business — we
don’t need to know everything they’re thinking and doing or control their
self-expression and social life.
But what about the big, big gray zone, the area where
clashes happen and lies are told? Do behaviors like wearing clothing you
consider inappropriate — getting a tattoo, spending allowance money on items
you think are foolish, going to parties where
there will be drinking (to name just a few) — fall under
parental jurisdiction for health and safety reasons or under teens’ personal
business?
Only you and your teen can answer those questions for
your family. Ideally, you’d decide together. Calmly explain your position.
Relate to your child why you believe that getting an eyebrow piercing or
extending their curfew until 2 am is a bad idea. Explain why you view it as
your business to intervene.
Darling’s research shows that rulemaking plus warmth
equals teenagers who are more likely to ask for your permission and more likely
to confess if they have broken a rule. “They need to respect you and believe
you will be warm, accepting, and non-punitive,” she says.
The recipe for honesty turns out to be cultivating warm,
strong relationships with teens so they respect your rules and value your
advice. And the best way to do that, says Duffy, is to “establish a strong
positive balance in the emotional bank account. This means spending a lot of
quality time together, just enjoying each other’s company, listening to your
kid’s music, laughing with them, asking them to show you how an app works. This
lays the foundation for a trusting relationship.” Research suggests that teens
lie less when they have this kind of relationship with their parents, in part
because they don’t feel like they need to, and in part because they don’t want
to risk losing their parents’ trust.
Wonder what happened to Nelly, the wild and evasive
teenager? I checked in with her on Facebook. She’s now a 21-year-old business
major at Northeastern University. She wants to be a hedge fund manager, like
her father.
“Nelly,” I ask. “Give me some advice. How can parents
have an honest relationship with their teens?”
“Be honest with them,” she replies. “Get as interested
and involved with their life as you can. That way, you’ll know what your kids
are doing, even if you don’t agree with it.”
This is part of a new series on how the
science of character development can help parents promote honesty, diligence,
gratitude, generosity, forgiveness, and curiosity in their children.
If the topics teens lie about are fairly predictable, the reasons they do it are also pretty easy to understand. According to Darling, the three reasons teens lie are, “they think they will get in trouble, they think their parents will be disappointed in them, and they think their parents will stop them from doing something they want to do in the future.”
About the author
Hank Pellissier is a freelance writer on education and brain development, and the author of Brighter Brains: 225 Ways to Elevate or Injure Intelligence. He is also the director of the Brighter Brains Institute.
Tuesday, December 6, 2016
Kentucky State University announces free e-textbooks for students | Kentucky State University
Kentucky State University announces free e-textbooks for students | Kentucky State University:
'via Blog this'
OK, this does not suck.
FRANKFORT, KY—Kentucky State University (KSU) is making college more affordable for students. KSU announced today that it has partnered with Pearson, a global learning company, to offer e-textbooks to all KSU students for a flat fee. And to make things even better, KSU is providing a book scholarship to every student, which means the books are free.
“Some traditional textbooks can cost anywhere from $100 to $300 apiece. And the fact is, some students simply cannot afford to buy all the textbooks required for their course load,” said Aaron Thompson, PhD, interim president, Kentucky State University. “We want our students to be successful, and numerous studies have shown that if students do not have their books during the first few days of school, their success rate is seriously diminished.”
While many institutions have leveraged digital course materials delivery models at the individual course level, Kentucky State is one of only two institutions in the country and is the only institution in Kentucky currently working with Pearson to deliver course materials digitally college-wide, to undergraduate to graduate-level students.
“We want to ensure that all our students have equitable access to required course materials the very first day they walk into the classroom,” said Candice Love Jackson, PhD., acting vice president for Academic Affairs, Kentucky State University. “If a student does not own a computer, not to worry. Students can choose to rent a computer, or the University offers free computer at convenient locations all over campus which includes, dorms, computer labs, and the library.”
Kentucky State University also recognizes that providing comprehensive support both inside and outside the classroom is a key to student success. To provide students with crucial academic and technical support, KSU has created a technical help desk and Smarthinking online tutoring services part of its partnership with Pearson.
“There are some outstanding things happening at Kentucky State University and this is one of them,” said Thompson. “We are thrilled to be able to offer the free electronic textbooks to our students.”
To read more:
Kentucky State U offers free eTextbooks for all students
Technology in Higher Education
E-Xcellent News: KSU to offer students free e-textbooks
Kentucky State to Provide Free E-Textbooks to All Students
'via Blog this'
OK, this does not suck.
FRANKFORT, KY—Kentucky State University (KSU) is making college more affordable for students. KSU announced today that it has partnered with Pearson, a global learning company, to offer e-textbooks to all KSU students for a flat fee. And to make things even better, KSU is providing a book scholarship to every student, which means the books are free.
“Some traditional textbooks can cost anywhere from $100 to $300 apiece. And the fact is, some students simply cannot afford to buy all the textbooks required for their course load,” said Aaron Thompson, PhD, interim president, Kentucky State University. “We want our students to be successful, and numerous studies have shown that if students do not have their books during the first few days of school, their success rate is seriously diminished.”
While many institutions have leveraged digital course materials delivery models at the individual course level, Kentucky State is one of only two institutions in the country and is the only institution in Kentucky currently working with Pearson to deliver course materials digitally college-wide, to undergraduate to graduate-level students.
“We want to ensure that all our students have equitable access to required course materials the very first day they walk into the classroom,” said Candice Love Jackson, PhD., acting vice president for Academic Affairs, Kentucky State University. “If a student does not own a computer, not to worry. Students can choose to rent a computer, or the University offers free computer at convenient locations all over campus which includes, dorms, computer labs, and the library.”
Kentucky State University also recognizes that providing comprehensive support both inside and outside the classroom is a key to student success. To provide students with crucial academic and technical support, KSU has created a technical help desk and Smarthinking online tutoring services part of its partnership with Pearson.
“There are some outstanding things happening at Kentucky State University and this is one of them,” said Thompson. “We are thrilled to be able to offer the free electronic textbooks to our students.”
To read more:
Kentucky State U offers free eTextbooks for all students
Technology in Higher Education
E-Xcellent News: KSU to offer students free e-textbooks
Kentucky State to Provide Free E-Textbooks to All Students
Friday, October 14, 2016
Mafia Game History
Wizards of the Coast has totally obliterated all of the old discussion boards and it appears, even it's archives.
Saved my old game list, posting it here for posterity.
Mafia Games 2010-2012
Submitted by PeregrineV 4 years ago
Ongoing games & signups: community.wizards.com/paranoia/go/forum/...
Completed games: community.wizards.com/paranoia/go/forum/...
[Basic#5]-Bandit Mafia, Town Doc, NK night2, Town Lost
Dreven City:A Wild West Mafia [Int+]: Town Vanilla*, lynched day4(2062), Town Won (Design File)
Tales of Symphonia Mafia[Int+]: Town Gigilo*, lynched day2(888), Town Won
YMtC:Summit of Null Moon II[Int+]: Town Planeswalker, died day7, Town Lost
Anime Mafia[MINI]: Town Charasmatic, NK night2, Town Won (Design File)
Economic Crisis on Pandora[MINI]: Town Fountain Watch, Town Won (Flawless!)
Touhou Mafia IV: Border Collapse[PC]: Town HistoryChanger,died day6, Town Lost
You Will Hate Being Town Mafia[MINI]: Mafia Mother Brain, Mafia Won
Resistance v2.0: Resistance, Town Won
eBay Mafia: Town, dayvig day1, Town Lost
InFamous Mafia[Beginner]: Town Voteblocker*, lynched day3 (585), Town Lost
Kingmaker: Town, Town Won
Newbie 1077: Town, Town Lost
Full Metal Alchemist[Int]: Mafia, vigged night2, Mafia Lost
Sunflowers for Ragnarokio[PC]: Town Naive Cop, lynched day6, Town Won
True Blood Mafia[MINI]: Town Mason Lovers, NK Day3, Town Lost
Cold War Mafia: Town*, died day7, Town Lost
Elite Scumhunting Unit[MINI]: Town, lynched day3, Town Won
Time Traveler Mafia: Town, NK cycle 4, Town Won
Touhou Mafia: Subterranean Animism[MINI]: Town Doctor, NK night2, Town Lost
My Mafia Diary[Int+]: Town Mason, died day6, Town Lost
Chuck Mafia: Season 1: Town, lynched day3, Town Won
Paper Mario Mafia[MINI]: Mafia Pariah, lynched day2, Mafia Won
American Dad Mafia: Town Miller, lynched day3, Town Won
Mini 1157: Witch-Hunt Nightless: Mafia*, Mafia Lost
Stuff on My Desk Mafia [MINI]: Town Insomniac, NK night0, Town Lost
Razorborne Mafia [Basic]: Back-up Mod, Mafia Won
Small Town Mafia [Int]: Pigsticker Mafia Doc*, died day4, Pigsticker Mafia Lost
Wizards at the Sorcerors Den: Mafia Artificer, killed night3, Mafia Lost
Camp Crystal Lake [Int]: Town, lynched day2, Town Lost
Order of the Chaos Rose Mafia [MINI]: Town Martyr, died day4, Town Lost
Battelstar Galactica Mafia: Mafia Rolecop*, Mafia Won
[MINI 1168] Philosophy Mafia: Town*, dayvig day3, Town Lost
You Pick Your Role Mafia: Town Bulletproof, died day3, Town Lost
Planet of Hats Mafia [LARGE NY 1133]: Town Doc, NK night6, Town Lost
Into Africa Mafia: Town, dayvig day1, Town Won
Return to Gambits Mafia: Town Insane Cop*, NK night2, Town Lost
Lemming Mafia: Town, lynched day1, Town Lost
A Certain Magical Mafia[INT]: Town Networker, bombed day3, Town Won
[MINI 1199] Plissken's Pit: Mafia Goon, Mafia Won (Flawless!)
Mafia of Ancient Egypt [Mini]: Town, lynched day1, Town Won
Marketplace Mafia: Town, lynched day2, Town Lost
Mass Effect Mafia: Mafia Gifter, Draw leaning to Mafia Won
TV Show Mafia: Town, lynched day9, Town Lost
Simpsons Mafia [PC]: Town Voteblocker, NK night2, Town Lost
The Siege of Balginor [Real Adventures]: Town Champion, Day JOAT, Town Won
Toy Story Mafia: Town, NK day7, Town Lost
Dr. Who Mafia [MINI]: Mafia Godfather*, Mafia Won
Repo! the Genetic Mafia: Town, lynched day1, Town Lost
Worse Idea Mafia 4:SKs On the Loose: Town Child, Town Won
Death at a Funeral Mafia: Town, Town 1-shot Strongman Vig, Cancelled
PictoMafia III [MINI 1212]: Town*, died day4, Town Lost
Box Office Mafia: Town Neighborizer, died day7, Town Lost
Serenity (aka Firefly) Mafia: Town 1-shot Doc, nk n3, Town Lost
Lord of the Rings Mafia: Mafia Godfather, Mafia Won (Flawless!)
Imperishable Night Mafia: Town Enhancer, lynched day1, Town Lost
Zombie Com Mafia: Town Neighborizing Shieldee, Cancelled leaning toward Town Won
Brightest Day Mafia: Town Enhancer*, vigged n2, Town Won
Mafia Dating Game Show 2: Town, lynched day2, Town Lost
NY140: Powerrox's Large Normal: Town, NK n4, Town Lost
8p Swift Mafia: Town, NK n1, Town Lost
Bastardmind of Sin: Town Cop, vigged day 8, Town Won
Children of Hurin Mafia: Town, lynched day1, Town Won
Back to the Future Mafia: Town Doctor, Town Won (Flawless!)
Internet Stars Mafia[MINI]: Mafia Bulletproof, Mafia Won (Flawless!)
Disney Mafia [Basic #7]: Town, lynched day2, Town Lost
Imperial Intrigue Mafia: Mafia Traitor, NK night5, Mafia Lost
Mini 1245: Trouble in Paradise: Moderator, Town Won
Mini 1249: Community Paintball Mafia: Town, died day5, Town Lost
Mini 1247: Auction Mafia: Town, Cancelled
Camn's Tempermental Mafia: Mafia Ninja, Mafia Won
Mini 1249: RPG Mafia: Town Barbarian Mystic, lynched day4, Town Lost
Open 335: Gurgi EC8: Town*, Town Won
TV UPick Mafia: Town FBI Agent, endgamed, Town Lost
Dram's Bastard Mafia: Mafia Redirector, lynched day2, Mafia Won
Secret Society Mafia: Town tracker, nk night8, Town Lost
[Basic#8] Revolutionary War Mafia: Moderator, Mafia Won
Magic the Gathering: Innistrad Edition Mafia: Town Test Subject, NK night4, Town Won
Mythos Mafia: Town Miller, endgamed, Town Lost
Star Wars Mafia- Invitational: Town Motivator, lynched day3, ongoing
: Town, endgamed, town lost but guessed right
Mini 1272: Mafia Along the Boardwalk: Mafia Goon, lynched day4, Mafia Won
Arrested Development Mafia: Town, endgamed, Town Lost
Mini 1270 - Stargate SG-1 Mafia: Town Mason, lynched day1, Town Lost
NY 143: Mafia on the Gulf Coast: Town, Town Won
Cyclic Experimentation Set x02: Town, lynched day3, Town Lost
War in Heaven III Mafia: Town Cherub, Cancelled, (but I think town won!)
100 Boxes Mafia: Mafia**, Cancelled
100 Boxes Mafia (Reboot): Town**, self-exploded n1, Town Lost
Mini 1282: Mafia*, lynched day5, Mafia Lost
Mini 1293: New Age Mafia: Town, Town Won
Playground Mafia: Mafia Won, Moderator
DC Universe Mafia: Town (Flash), NK n1, Town Lost
Touhou 12:Undefined Mafia[Mini]: Town, lynched day2
: Town, Town Lost++
RPG Mafia II: Battle for Malura: Mafia Angel, Cancelled
Touhou 13: Yoshi's Revenge[Mini]: Town Hypnotist, Town Lost
Playground Mafia Mini (no relation): Mafia, Cancelled
Week Long Mafia: Moderator, Cancelled
Mafia With the Kittens: Town, lynched day3, Town Lost
Newbie 1214: Town Won, Moderator
Star Wars Mafia: Town (Count Dooku), lynched day1, Town Won
Blood Bowl Mafia: Mafia, lynched day3, Mafia Won
Polite Mafia: Mafia, lynched day 4, Mafia Won
Mini 1320: Redwall Mafia: Town Badger. killed night2, Town Lost
Mini 1324: Mostly Mute Martyr Mafia Haiku Redux: Town, Town Won
Paranoia Mafia: Town Oracle, lynched day1, Town Lost
Good vs Evil, Law vs Chaos Mafia: Town (LG) Paladin, killed night4, Town Won
Dwarf Fortress Mafia[MINI]: Town Jailkeeper, bombed day2, Town Lost
League Mafia: Town, Town Won
Newbie 1221: Town Jailkeeper*, killed night3, Town Won
Team Mafia (Closed Normal): Town 1-shot neighborizer, lynched day3, Town Lost
Game of the Year: Town, lynched day6, Town Won
Heroes of Comedy: Town, Town Lost
Experimental Role Mafia: Town*, killed night1, Town Won
Mini 1332: Town Neighbor, lynched day2, Town Lost
Politics Mafia: Town Odd-Night Cop, killed n6, Town Lost++
Newbie 1223: Frogs & Toads Mafia: Town Won, Moderator
Newbie 1214: Town Won, Moderator
#Pony Mafia: Mafia Insomniac, lynched day3, Mafia Lost
Mafia Behind the Maiden: Town***, Town Lost
Open 410: Trouble in Paradise: Mafia, Mafia lost
Mini 1344: Murder on the HMS Regalia: Town****, Town Lost
Mini 1350: Spartacus Blood & Sand Mafia: Barca, Beat of Carthage, Cancelled
Mini 1348: Dragon Ball Z Mafia: Town, Town Lost
Words with Scum Mafia: Town, Town Lost
Lovers Mafia: Town Lover*, committed suicide day5, Town Won
My Little Pony Mafia: Town 1-shot bulletproofer, killed n1, Town Lost
Newbie 1254: Mars is for Martians: Moderator, Mafia Won
Otherworld Mafia (Aia & Vasta): Town, lynched day3, Town Won
I Love the 90s Cartoons Mafia: Mafia Inventor, lynched day 11, Mafia Won
New Orchard Mafia: Town, lynched day2, Cancelled, Personal Win
Judge, Jury & Executioner: ongoing***, -replaced out-, Town Lost
Literal Music Video Mafia: Town Dead-voter, lynched day4, Town Won
Mafia in La-La Land: Town, killed n5, Town Lost
WWE Attitude Era 2.0 Mafia: Town Tracker, killed n2, Town Lost
Project Turbine Mafia (Eden Sol & Point Sol): Back-up Moderator, Mafia Won
Mini 1374 - Steam Library Madness Mafia: Town Neighborizer, endgamed, Town Lost
Mini 1382 - The Mystery at Lake Village: Town, Town Won
NY159: RUST Mafia: Town, vigged n3, Town Won
Discworld Mafia: Town Enabling Neighbor, lynched day 4, Town Won
Bleach Mafia: Town, lynched d1, Town Lost
Marketplace Mafia II: Town, Town Won
Harry Potter and the Philosopher's Legacy: Town, Harry Potter VT, killed day4, Town Lost
Vampire Mafia: The Gehenna: Town, Town Won
Return to Ravnica (Limited) Promo: Mafia Bulletproof, lynched day5, Mafia Lost
MTG Mafia 2.5: Town doc, lynched d1, Draw
Author Mafia*****: Town 1-shot neighborizor, Town Won
Inbetweeners Mafia: Town, Town Lost
Mini 1389: The Agency Mafia: CIA Mafia Won, Moderator
Mini 1397: War is Hell: Town, lynched d1, Town Lost
You Could Be Anyone Mafia: Town Lie Detector, lynched day 7, Town Lost
Mini 1399: Buckshot Mafia: Town, Town Won
Px2 2012 Invitational: Town, Town Won
Mini 1407: Town****, Town Lost
* replaced in
** as hydra Birds of Pro
*** as hydra Teleporting Speed Hippos
****force replaced out
*****As an alt
++ Mod error
- See more at: http://community.wizards.com/content/blog/779201#sthash.eae5aNcy.dpuf
Saved my old game list, posting it here for posterity.
Mafia Games 2010-2012
Submitted by PeregrineV 4 years ago
Ongoing games & signups: community.wizards.com/paranoia/go/forum/...
Completed games: community.wizards.com/paranoia/go/forum/...
[Basic#5]-Bandit Mafia, Town Doc, NK night2, Town Lost
Dreven City:A Wild West Mafia [Int+]: Town Vanilla*, lynched day4(2062), Town Won (Design File)
Tales of Symphonia Mafia[Int+]: Town Gigilo*, lynched day2(888), Town Won
YMtC:Summit of Null Moon II[Int+]: Town Planeswalker, died day7, Town Lost
Anime Mafia[MINI]: Town Charasmatic, NK night2, Town Won (Design File)
Economic Crisis on Pandora[MINI]: Town Fountain Watch, Town Won (Flawless!)
Touhou Mafia IV: Border Collapse[PC]: Town HistoryChanger,died day6, Town Lost
You Will Hate Being Town Mafia[MINI]: Mafia Mother Brain, Mafia Won
Resistance v2.0: Resistance, Town Won
eBay Mafia: Town, dayvig day1, Town Lost
InFamous Mafia[Beginner]: Town Voteblocker*, lynched day3 (585), Town Lost
Kingmaker: Town, Town Won
Newbie 1077: Town, Town Lost
Full Metal Alchemist[Int]: Mafia, vigged night2, Mafia Lost
Sunflowers for Ragnarokio[PC]: Town Naive Cop, lynched day6, Town Won
True Blood Mafia[MINI]: Town Mason Lovers, NK Day3, Town Lost
Cold War Mafia: Town*, died day7, Town Lost
Elite Scumhunting Unit[MINI]: Town, lynched day3, Town Won
Time Traveler Mafia: Town, NK cycle 4, Town Won
Touhou Mafia: Subterranean Animism[MINI]: Town Doctor, NK night2, Town Lost
My Mafia Diary[Int+]: Town Mason, died day6, Town Lost
Chuck Mafia: Season 1: Town, lynched day3, Town Won
Paper Mario Mafia[MINI]: Mafia Pariah, lynched day2, Mafia Won
American Dad Mafia: Town Miller, lynched day3, Town Won
Mini 1157: Witch-Hunt Nightless: Mafia*, Mafia Lost
Stuff on My Desk Mafia [MINI]: Town Insomniac, NK night0, Town Lost
Razorborne Mafia [Basic]: Back-up Mod, Mafia Won
Small Town Mafia [Int]: Pigsticker Mafia Doc*, died day4, Pigsticker Mafia Lost
Wizards at the Sorcerors Den: Mafia Artificer, killed night3, Mafia Lost
Camp Crystal Lake [Int]: Town, lynched day2, Town Lost
Order of the Chaos Rose Mafia [MINI]: Town Martyr, died day4, Town Lost
Battelstar Galactica Mafia: Mafia Rolecop*, Mafia Won
[MINI 1168] Philosophy Mafia: Town*, dayvig day3, Town Lost
You Pick Your Role Mafia: Town Bulletproof, died day3, Town Lost
Planet of Hats Mafia [LARGE NY 1133]: Town Doc, NK night6, Town Lost
Into Africa Mafia: Town, dayvig day1, Town Won
Return to Gambits Mafia: Town Insane Cop*, NK night2, Town Lost
Lemming Mafia: Town, lynched day1, Town Lost
A Certain Magical Mafia[INT]: Town Networker, bombed day3, Town Won
[MINI 1199] Plissken's Pit: Mafia Goon, Mafia Won (Flawless!)
Mafia of Ancient Egypt [Mini]: Town, lynched day1, Town Won
Marketplace Mafia: Town, lynched day2, Town Lost
Mass Effect Mafia: Mafia Gifter, Draw leaning to Mafia Won
TV Show Mafia: Town, lynched day9, Town Lost
Simpsons Mafia [PC]: Town Voteblocker, NK night2, Town Lost
The Siege of Balginor [Real Adventures]: Town Champion, Day JOAT, Town Won
Toy Story Mafia: Town, NK day7, Town Lost
Dr. Who Mafia [MINI]: Mafia Godfather*, Mafia Won
Repo! the Genetic Mafia: Town, lynched day1, Town Lost
Worse Idea Mafia 4:SKs On the Loose: Town Child, Town Won
Death at a Funeral Mafia: Town, Town 1-shot Strongman Vig, Cancelled
PictoMafia III [MINI 1212]: Town*, died day4, Town Lost
Box Office Mafia: Town Neighborizer, died day7, Town Lost
Serenity (aka Firefly) Mafia: Town 1-shot Doc, nk n3, Town Lost
Lord of the Rings Mafia: Mafia Godfather, Mafia Won (Flawless!)
Imperishable Night Mafia: Town Enhancer, lynched day1, Town Lost
Zombie Com Mafia: Town Neighborizing Shieldee, Cancelled leaning toward Town Won
Brightest Day Mafia: Town Enhancer*, vigged n2, Town Won
Mafia Dating Game Show 2: Town, lynched day2, Town Lost
NY140: Powerrox's Large Normal: Town, NK n4, Town Lost
8p Swift Mafia: Town, NK n1, Town Lost
Bastardmind of Sin: Town Cop, vigged day 8, Town Won
Children of Hurin Mafia: Town, lynched day1, Town Won
Back to the Future Mafia: Town Doctor, Town Won (Flawless!)
Internet Stars Mafia[MINI]: Mafia Bulletproof, Mafia Won (Flawless!)
Disney Mafia [Basic #7]: Town, lynched day2, Town Lost
Imperial Intrigue Mafia: Mafia Traitor, NK night5, Mafia Lost
Mini 1245: Trouble in Paradise: Moderator, Town Won
Mini 1249: Community Paintball Mafia: Town, died day5, Town Lost
Mini 1247: Auction Mafia: Town, Cancelled
Camn's Tempermental Mafia: Mafia Ninja, Mafia Won
Mini 1249: RPG Mafia: Town Barbarian Mystic, lynched day4, Town Lost
Open 335: Gurgi EC8: Town*, Town Won
TV UPick Mafia: Town FBI Agent, endgamed, Town Lost
Dram's Bastard Mafia: Mafia Redirector, lynched day2, Mafia Won
Secret Society Mafia: Town tracker, nk night8, Town Lost
[Basic#8] Revolutionary War Mafia: Moderator, Mafia Won
Magic the Gathering: Innistrad Edition Mafia: Town Test Subject, NK night4, Town Won
Mythos Mafia: Town Miller, endgamed, Town Lost
Star Wars Mafia- Invitational: Town Motivator, lynched day3, ongoing
: Town, endgamed, town lost but guessed right
Mini 1272: Mafia Along the Boardwalk: Mafia Goon, lynched day4, Mafia Won
Arrested Development Mafia: Town, endgamed, Town Lost
Mini 1270 - Stargate SG-1 Mafia: Town Mason, lynched day1, Town Lost
NY 143: Mafia on the Gulf Coast: Town, Town Won
Cyclic Experimentation Set x02: Town, lynched day3, Town Lost
War in Heaven III Mafia: Town Cherub, Cancelled, (but I think town won!)
100 Boxes Mafia: Mafia**, Cancelled
100 Boxes Mafia (Reboot): Town**, self-exploded n1, Town Lost
Mini 1282: Mafia*, lynched day5, Mafia Lost
Mini 1293: New Age Mafia: Town, Town Won
Playground Mafia: Mafia Won, Moderator
DC Universe Mafia: Town (Flash), NK n1, Town Lost
Touhou 12:Undefined Mafia[Mini]: Town, lynched day2
: Town, Town Lost++
RPG Mafia II: Battle for Malura: Mafia Angel, Cancelled
Touhou 13: Yoshi's Revenge[Mini]: Town Hypnotist, Town Lost
Playground Mafia Mini (no relation): Mafia, Cancelled
Week Long Mafia: Moderator, Cancelled
Mafia With the Kittens: Town, lynched day3, Town Lost
Newbie 1214: Town Won, Moderator
Star Wars Mafia: Town (Count Dooku), lynched day1, Town Won
Blood Bowl Mafia: Mafia, lynched day3, Mafia Won
Polite Mafia: Mafia, lynched day 4, Mafia Won
Mini 1320: Redwall Mafia: Town Badger. killed night2, Town Lost
Mini 1324: Mostly Mute Martyr Mafia Haiku Redux: Town, Town Won
Paranoia Mafia: Town Oracle, lynched day1, Town Lost
Good vs Evil, Law vs Chaos Mafia: Town (LG) Paladin, killed night4, Town Won
Dwarf Fortress Mafia[MINI]: Town Jailkeeper, bombed day2, Town Lost
League Mafia: Town, Town Won
Newbie 1221: Town Jailkeeper*, killed night3, Town Won
Team Mafia (Closed Normal): Town 1-shot neighborizer, lynched day3, Town Lost
Game of the Year: Town, lynched day6, Town Won
Heroes of Comedy: Town, Town Lost
Experimental Role Mafia: Town*, killed night1, Town Won
Mini 1332: Town Neighbor, lynched day2, Town Lost
Politics Mafia: Town Odd-Night Cop, killed n6, Town Lost++
Newbie 1223: Frogs & Toads Mafia: Town Won, Moderator
Newbie 1214: Town Won, Moderator
#Pony Mafia: Mafia Insomniac, lynched day3, Mafia Lost
Mafia Behind the Maiden: Town***, Town Lost
Open 410: Trouble in Paradise: Mafia, Mafia lost
Mini 1344: Murder on the HMS Regalia: Town****, Town Lost
Mini 1350: Spartacus Blood & Sand Mafia: Barca, Beat of Carthage, Cancelled
Mini 1348: Dragon Ball Z Mafia: Town, Town Lost
Words with Scum Mafia: Town, Town Lost
Lovers Mafia: Town Lover*, committed suicide day5, Town Won
My Little Pony Mafia: Town 1-shot bulletproofer, killed n1, Town Lost
Newbie 1254: Mars is for Martians: Moderator, Mafia Won
Otherworld Mafia (Aia & Vasta): Town, lynched day3, Town Won
I Love the 90s Cartoons Mafia: Mafia Inventor, lynched day 11, Mafia Won
New Orchard Mafia: Town, lynched day2, Cancelled, Personal Win
Judge, Jury & Executioner: ongoing***, -replaced out-, Town Lost
Literal Music Video Mafia: Town Dead-voter, lynched day4, Town Won
Mafia in La-La Land: Town, killed n5, Town Lost
WWE Attitude Era 2.0 Mafia: Town Tracker, killed n2, Town Lost
Project Turbine Mafia (Eden Sol & Point Sol): Back-up Moderator, Mafia Won
Mini 1374 - Steam Library Madness Mafia: Town Neighborizer, endgamed, Town Lost
Mini 1382 - The Mystery at Lake Village: Town, Town Won
NY159: RUST Mafia: Town, vigged n3, Town Won
Discworld Mafia: Town Enabling Neighbor, lynched day 4, Town Won
Bleach Mafia: Town, lynched d1, Town Lost
Marketplace Mafia II: Town, Town Won
Harry Potter and the Philosopher's Legacy: Town, Harry Potter VT, killed day4, Town Lost
Vampire Mafia: The Gehenna: Town, Town Won
Return to Ravnica (Limited) Promo: Mafia Bulletproof, lynched day5, Mafia Lost
MTG Mafia 2.5: Town doc, lynched d1, Draw
Author Mafia*****: Town 1-shot neighborizor, Town Won
Inbetweeners Mafia: Town, Town Lost
Mini 1389: The Agency Mafia: CIA Mafia Won, Moderator
Mini 1397: War is Hell: Town, lynched d1, Town Lost
You Could Be Anyone Mafia: Town Lie Detector, lynched day 7, Town Lost
Mini 1399: Buckshot Mafia: Town, Town Won
Px2 2012 Invitational: Town, Town Won
Mini 1407: Town****, Town Lost
* replaced in
** as hydra Birds of Pro
*** as hydra Teleporting Speed Hippos
****force replaced out
*****As an alt
++ Mod error
- See more at: http://community.wizards.com/content/blog/779201#sthash.eae5aNcy.dpuf
Wednesday, August 24, 2016
Outlining your Novel | thelatinoauthor.com
I saw Peter Brett mention a stepsheet and I've never heard the phrase before.
Turns out it's a sort of outline.
Outlining your Novel | thelatinoauthor.com:
'via Blog this'
Turns out it's a sort of outline.
Outlining your Novel | thelatinoauthor.com:
'via Blog this'
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